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GAME PROJECTS & Design

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Mystery Meat

Maya | Unity | Photoshop | Substance Painter
My contribution

This game was a project with a team consisting of 25 people. The player is an investigator taking pictures in a grimy, suspicious meat factory.

 

My primary role was an environment and prop artist. I made the bandsaw, meat table saw, file cabinets, computer, factory worker poster, Meat and More sticker that is on multiple assets, drain overlays, confidential folder overlay, and dirt overlays.

 

I also helped with level design, set dressing, and lighting with two other teammates. I voiced Alice, the investigator and stepped in with project management throughout the course of completing this project.

Vampire
Saves the Zoo

Maya | Unity | Photoshop
My contribution

I created this game by myself in the time frame of two and half months. To do this, I used a low-poly modeling style as well as a simple, cohesive art style. All code was done using Visual Scripting.

Spirit Realm

Maya | Substance Painter | Unity | Photoshop
My contribution

This was a game jam that lasted about 3 weeks with a group of five people. 


I helped with code, UI, text & dialogue, design, bug testing, and did the level design/scene for the main apartment. All code was done using Visual Scripting.

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I also created the following models:
Sphynx Cat, Bed, Microwave, Wardrobe in hallway, all of the ghosts, bookshelf, barrel, cat bed, main apartment pictures/wall décor, main apartment rug, ectoplasm bottles.

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